LIVE PAYMENT
LIVE PAYMENT
You are trapped inside a brutal underground livestream where debtors fight for their freedom one broadcast at a time.
The people strapped into the chair are former streamers who failed to keep viewers entertained long enough to pay off their debt. Now, they are the show.
If your subject survives long enough, they can earn their freedom.
If they die first, they’re replaced by the next debtor in line.
The longer the stream stays live, the harder the audience becomes to satisfy.
Viewers demand more pain. More chaos. More spectacle.
More viewers means more money per click, but keeping the audience entertained becomes increasingly difficult as the broadcast spirals out of control.
Pay off your debt before time runs out.
Fail, and you’ll become the next person strapped into the chair.
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MANAGE
Viewer satisfaction
Broadcast stability
Subject pain levels
Deaths
Upgrades
Your growing debt
Every decision affects the audience.
Every broadcast becomes harder to control.
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FEATURES
Pause and settings menu
Real-time pressure system
Dynamic audience reactions
Multiple subjects with unique backstories
Upgrade system
Escalating broadcast instability
Psychological horror atmosphere
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DEVELOPER NOTES
This is the first game I’ve ever made and also my first game jam!
It was a lot of work doing all the music, art, coding, and everything in between, but I enjoyed every moment of it~
Thank you so much for taking the time to play it! <3
I'm sorry, I don't what I'm doing half the time... xD
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Lady Cosmic |
| Genre | Strategy |
| Made with | Unity |
| Tags | Clicker, Horror, My First Game Jam, Psychological Horror |
| Content | No generative AI was used |



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